Immersive education has many benefits, and can be just as effective as an in person course, as long as it
has the same resources. The Libraries and Museums TWG addresses the need for virtual libraries
and museums to exist for the benefit of Immersive Education. Librarians have known and addressed
this need with the implementation of digital media, but it is a very complicated process and the
media itself is limiting in its presentation.
has the same resources. The Libraries and Museums TWG addresses the need for virtual libraries
and museums to exist for the benefit of Immersive Education. Librarians have known and addressed
this need with the implementation of digital media, but it is a very complicated process and the
media itself is limiting in its presentation.
The idea of a virtual library and museum would add immense value to the Immersive Education
program. It would allow students to enter the 3D world and view exhibits, or peruse library articles
and give them the same experience that they would have in “real” life. To be successful, the
LWG.TMG team must research the issue of creating virtual museums and libraries, publish what
they already know about it, and grow the network of LAM researchers. If they can do that they should
be able to make this work.
program. It would allow students to enter the 3D world and view exhibits, or peruse library articles
and give them the same experience that they would have in “real” life. To be successful, the
LWG.TMG team must research the issue of creating virtual museums and libraries, publish what
they already know about it, and grow the network of LAM researchers. If they can do that they should
be able to make this work.
An example of how this initiative would be used is Immersive study spaces. An immersive study
space would be useful to prepare for virtual field trips, like in a foreign language course. If students
were preparing for a trip in a Japanese language class, it would be very useful to have a virtual study
space where they can apply their knowledge to a certain situation, like being in a Japanese restaurant.
This would be a great supplement to their learning experience.
space would be useful to prepare for virtual field trips, like in a foreign language course. If students
were preparing for a trip in a Japanese language class, it would be very useful to have a virtual study
space where they can apply their knowledge to a certain situation, like being in a Japanese restaurant.
This would be a great supplement to their learning experience.
Another use of virtual libraries and museums that the article cites is to provide a bilingual education
and give students real life learning experiences. This aims to prepare them for their careers. This type
of learning is great because you can take students to the virtual worksites, like the Watershed learning
experience. Students can learn to function on the job by resolving conflicts, setting goals, and
responsibility on the job. These skills can only be learned first hand, and the physical classroom
does not offer them to the same extent as the virtual one.
and give students real life learning experiences. This aims to prepare them for their careers. This type
of learning is great because you can take students to the virtual worksites, like the Watershed learning
experience. Students can learn to function on the job by resolving conflicts, setting goals, and
responsibility on the job. These skills can only be learned first hand, and the physical classroom
does not offer them to the same extent as the virtual one.
My Source for this post is the "Immersive Education Libraries and Museums Technology Working Group (LAM.TWG)",
and the link to the Journal of Immersive Education site is: JiED.org
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